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Galaxy On Fire Alliances – Tips and Tricks Guide: Hints, Cheats and Strategies

Galaxy On Fire Alliances is a new, huge real time strategy game for the iOS platform, and is coming soon for Android as well. This game is huge and ambitious – it’s in 3D, and it features an entire universe that’s just ripe for takeover, and your goal is to start with what few planets you have, and eventually take over as many planets as you can. Alliance play factors in as well, so you will be fighting wars against other alliances, trying to become the most powerful force in the universe. Read on for some tips and tricks for Galaxy On Fire Alliances!

Dominating other players is all down to strategy. Try to send as many fleets at the same time as you can, especially if you are trying to attack and/or take over a tough planet. You’ll have more than one planet from very early on in the game, so be sure to use all of your planets to train fleets. If you want to use them all in one battle, send them (the fleets) over to one single planet, and then fire them off at the same time.

When it comes to ship battles, take a Rock Paper Scissors approach. Fighters beat interceptors, bombers beat fighters, and interceptors beat bombers, and of course, the strongest set of ships wins, as does the player with the most ships. Win the numbers game and you’ll win the battle. Ground troops are important too but with a strong enough fighter fleet, you won’t need to fight a ground battle. Send freighters to gather the loot left behind, too.

For easy wins, look for planets whose owners have abandoned them/deleted the game and stopped playing, or that their owners simply forgot about because they were too busy with other planets. Once you have the scanning array, train a bunch of spy drones and use them to figure out who’s the weaker link in your (and other galaxies), so you can figure out who’s the most open to be attacked.

The simplest, but most important thing, is to get your resources going on every single planet that you own. Build up your crystal, metal and gas extractors (and your headquarters so you can have more of them), and build barracks and shipyards so that you can defend every single one of your planets, and transport resources and troops back and forth. When your scanning array picks up a forthcoming attack on one of your planets, use your other planets’ troops to beef it up, or send all of your resources to a planet that isn’t being attacked so that your enemies can’t get them.