Damn Daniel – Game: Tips, Tricks, Cheats, How to Beat, and Strategy Guide

Damn Daniel – The Game is a new endless running app for the iOS and Android platforms. It’s bizarrely reminiscent of some Ketchapp games, but this game stars Daniel, everyone’s favorite white-Vans-wearing vine celebrity. Your goal is to get as far as you can, collect as many gems as possible and unlock new characters. Read on for some tips and tricks for Damn Daniel!

When your first play the game, the levels can seem a bit unpredictable because of how the blocks that make up the stage move just before you run to them. Look closely, though, and you will see that the blocks are the same every time that you play the game. So it should be rather easy to predict where everything will be, so that you can make a plan before you play.

Whenever you die on a level, you will have the option to watch an ad video for 20 gems. After the video is done, usually you will be able to immediately watch another one in exchange for more gems. The more of them that you watch, the more of the gems you will earn. You can earn gems within the levels themselves but unless you are consistently really good at going a long way, you won’t earn as many as you would have with video.

Get to 100 gems, and you will be able to unlock a new character. The new character, of course (looking at the title of this game) is another version of Daniel, just with a new outfit; one that will typically be familiar to someone who follows the Damn Daniel vine series. Still though, you can collect them all.

Jump a little bit early, rather than jumping too late. Most of the time you will have to jump one or two squares early in order to clear the spikes or cones. Jump too late, and you will end up crashing into the obstacles before you even get over them.

When you are jumping over the spikes that are very close to each other, you’ll have to jump again the second that you touch the ground in order to keep it going. Do this as many times as you need to until the row of spikes is gone. Avoid double jumping, though, as that will throw off the entire sequence.

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