Incoming! Goblins Attack TD is a new tower defense game by Xyrality GMBH, a company better known for the Lords and Knights MMORTS and its countless spinoffs for the iOS and Android. This one is much different in that it is a typical Tower Defense game. You have 160 stages (and counting) levels to quest through, and your goal is to get through every single one of them with three stars. Read on for some tips and tricks for Incoming! Goblins Attack TD!
You start off with three main types of towers in this game. The mage tower is best used against single enemies that are bound to the ground, and are heavily armored. Cannon towers are most effective against little enemies that roam around in swarms, as it does immense amounts of splash damage but fires slowly. The arrow tires are strong against flying enemies.
Before you build any sort of towers, hit the pause button and hit the “i” info button to see what kinds of enemies will be coming. Most of the time you will have a strong combination of all three of the troop types, but some runs might have no flyers or no small cluster enemies, making it worthless to build arrow towers or cannon towers. Every run will have some strong solo enemies, though, making mage towers, by extension, the most important tower to have at all times.
Having trouble? Go back to old stages that you haven’t gotten three stars on and play them all over again. The more stars that you earn on a stage, the more upgrades you can buy, because stars work as your upgrade currency. You have a finite number of stars that you can earn and you can’t buy more stars, but if you want to reset your upgrades and get all of your stars back, it only costs two gems.
Hit the “+” button to open up the upgrades menu, and tab back and forth between your skills and your towers using the two tabs in the upper right hand corner. The upgrades will give you that little extra push that you need to beat the tougher, more problematic stages.
Always use the stage itself to your advantage. Set your towers close to you territory and work your way back so that you can hit as many enemies as possible in settings where the paths fork. Activate the seals on the stages to slow down enemies and give your towers more time to maul them.