Sketch Breaker is a new iOS game that combines the old school ball-bouncing of Breakout with drawing games. You draw the barrier for the ball to bounce off of, aimed at various paint patterns rather than bricks, and your goal is to make it through each level in as little time as you can, with as many points as possible. Read on for some tips and tricks for Sketch Breaker!
You start the game with an infinite number of balls (which are like lives in this game), and once you get through the tutorial, they will go limited again. If you run out then you have to wait for them to regenerate on their own, but if you don’t have the patience for that, you can also go to the date and time settings on your phone or tablet and set the time ahead. Set it ahead by at least and hour or two to get a good amount of lives back.
Try to hit the same color consecutively as many times as you can. The first time, the ball will turn color. The second time, the ball will glow the color of the paint that you hit. The third time, the whole paint area will explode. The more paint explosions you get, the more points and the quicker that you finish the stage.
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Draw the line with precision. Once you draw it, it won’t become solid until you let go, but you can continue to move and turn it until you let go, too, so you can anticipate where the ball is going to go next, and draw it accordingly. Also, you can draw the line up top, not just on the bottom half of the screen.
Make use of the extra skills provided by the creatures that embed themselves in the paint. Do this as quickly as possible because they will make it a LOT easier to past the stage quickly, especially the red creature, who gives you the multi-ball. Not to mention when party time comes around, they’ll far more rapidly dispose of all of the leftover paint.
Save up your coins. You earn gold coins as you pass new stages and gain experience, and they in turn can then be spent on goodies such as the Goldfinger power up, and the others. Save these coins until you get stuck on a tough stage. No need to waste them on an easy stage, because if you do, then you’ll merely wish you had them back once you get stuck.