Ulala: Idle Adventure is one fo the most popular MMO idle RPGs for the iOS and Android platforms. Like many other MMOs, you can build a character from one of many classes, each of which makes either a better DPS, tank, healer, or, to a limited degree, all-arounder. You can pick between the Assassin, Hunter, Gladiator, Warrior, Shaman, Warlock, Druid, and Mage, each of which has their own unique advantages and disadvantages.
Each has their own set of weapons, too. You have range and melee troops, with melee troops taking more overall damage in the game, so that adds to the factors to consider with each class.
Read on for a full guide on strengths and weaknesses of all eight classes in Ulala: Idle Adventure, how to build them up, and how to use them on a team!
Assassins feature very high attack power, but low survival and support ratings, making them the purest form of melee DPS character, They can deal extremely high damage, but they should be paired with a team that has a very strong tank, because they can lose quickly.
They use double daggers, which allow them to attack fast and hard. One of the best uses for the Assassin is in a team with two tanks, or one tank and one medium-survivability character.
Hunters use a bow and arrow to attack from a long range, and their attack power is very high. Due to their range, they have medium survivability, although if your tank gets knocked out, you’re going to get knocked out quickly.
Like Assassins, their support stats are low, so they won’t be able to do any healing. Hunters are best paired with a team that has a minimum of one tank, plus one healer to keep said tank alive.
The gladiator is a good all-arounder. It’s a melee type with high survival and medium attack, making it both a great tank and a good DPS type. Of course, they also have low support, though.
Because they are mainly a tank but also somewhat of a DPS type, gladiators can be paired in multiple ways on teams. They work mainly as a tank, especially on a team with a strong healer, or as a secondary tank on a team with a pure tank and a pure DPS type (assassin or mage).
Despite looking like it wields the hammer of Thor, the Warrior is a mediocre damage dealer, but it has HIGH survival and medium support, making it one of the best tanks in the game. The low damage means that it’ll drag out standard fights and be nearly useless in boss fights once the Frenzy comes, though.
Being a support type also, it should be able to heal itself fairly decently. Therefore, it’s best added to a team with one or two super high damage DPS types.
The shaman is a pure healer type. The healing spells are very powerful, but the survival and attack are both very low, so the Shaman is almost useless on its own.
However, as part of a team, the shaman can stand out to an extreme degree. Its healing spells will render tanks, semi-tanks, and DPS characters nearly invincible except by the toughest of bosses.
The Warlock, much like the Hunter, is ranged with high attack, medium survival, and low support. So it has low defense, but because of its range, it doesn’t get attacked all that often.
Your best bet with these ones is to pack them into a team with at least one tank to mitigate damage, so that they can keep dealing vicious damage for as long as possible.
The Druid is one of the strongest characters in the entire game. The high support and medium survival mean that it can engage in strong healing, but it can also take a few hits and have enough time to heal itself without getting knocked out of the match.
Because of the defensive strength of the Druid combined with the healing, teams that require Druids don’t necessarily require a tank, or they can handle having just one semi-tank while the other slots are filled with DPS characters.
The Mage is one of the best damage dealers in the game, with extremely, extremely powerful ranged attacks. Despite its range, though, it still has a low survivability rating, making it one of the most fragile characters in the game.
When paired with a team that includes a Warrior, the Mage can be extremely powerful and effective.
How to build the best teams
Each member of the team should have different strengths in order to make up for the weaknesses of others. The most basic way to build a team is to combine DPS, tank, and healer units, and then for the fourth slot, that depends on your team and what stage you are on.
Don’t go too heavy on tanks or healers, because bosses will do the frenzy and knock out your team all in one shot if you take too long to beat them. Don’t go too low in survivability or in healing, though, or you’ll get knocked off quickly.
If you’re going to go without a tank, two of your team members should be healers, and one of them should be a Druid. Likewise, if you are going to go without a healer, have at least two tanks or semi-tanks, at least one of your tanks should be the Warrior.