Welcome to part 2 of the HellFire tips and tricks guide! Click here to go back to part 1 of the guide.
When considering which enemy on the screen to shoot a fire/water/plant/death ball at, remember that the various elements have a “rock paper scissors” relationship, meaning that one element beats another and is weak against another. Water is strong against fire, fire is strong against death, death is strong against plant, and plant is strong against water. Keep this in mind and you will be able to do the maximum possible damage to your enemies.
If you play a large number of missions in one day, you’ll stop earning ally points, at least once every one of your allies is marked as “already been used” for the day. When this happens, pick an “already been used” ally over an inactive ally. Inactive allies will neither earn you ally points nor will they show up in the middle of battle, but the already been used allies will still show up in the middle of battle to do damage to an enemy.
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Each world has five regions, and each one will have a different elemental tendency depending on which color it is; for example, an area of Eberdawn that’s blue (the Arch Moor Cliffs) will have a water tendency, so plan accordingly. The fifth and final stage of each world will have a neutral tendency, though if you lose to a boss the first time, remember their element so that you can adjust your party to be at its best against that element.
For the rare cards (three and four star cards), reinforce them right away to power them up. However, when you a two star card in your party, wait until it’s at its third or fourth level of evolution until you reinforce it for maximum effect. Don’t even bother reinforcing one star cards, as they will be kicked out of your party as soon as you find a card of two stars or better to replace it.
Every time that you see a number by the treasure chest at the vulcan archer’s feet on the main menu, that means that you have ally requests. Tap that number in order to answer them. Also, each time that you see a number by the summon button, that means a summon is available to be performed.